Dying Light

Dying Light menu

I just finished playing through the first couple of hours of Dying Light. Not bad. Well okay, some things about it aren’t great, but overall it’s competent.

Developed by Techland, the people behind Dead Island, Dying Light is an open world zombie game that focuses heavily on parkour traversal and melee weapon combat. The combat feels a lot like Dead Island, with weapons that degrade as you use them, and it feels pretty solid. The parkour, on the other hand, hasn’t impressed me. I found the parkour tutorial section frustratingly difficult to complete. Maybe it’s just because I suck at most video games (especially platformers) but I kept falling over and over again which wasn’t fun. Even once I got out into the world, the climbing and movement felt clunky and somewhat annoying. Having to try to make a jump four or five times is not fun.

So far the story seems cool, and I’ve enjoyed running around the world and fighting off zombies. Once night started to fall I felt absolutely terrified because I’ve already seen what awaits after nightfall in Dying Light (super strong, agile zombies that will rip your face off). Luckily, I was still in the opening sequence and I’m pretty sure the game was waiting for me to get to the safe zone before it became completely dark. It was still quite nerve wracking though.

I’m not sure why I’m trying to play this game. I get scared and anxious enough when night falls in games such as Skyrim (I ALWAYS sleep until daylight) so I’m sure I’ll never be able to handle the night in this game. Heck, I’ve gotten rattled enough just having zombies close in on me during daylight hours in the game. I don’t know how much more I’ll play before I get too stressed out and give up. I probably shouldn’t have purchased the digital version of the game, but I guess I’ll try to push through it.

I managed to get into a co-op game, however the player I was matched with was just standing around unresponsive so at that point I decided I had had enough and should let my heart rate return to normal. I’m interested to see how the co-op works in Dying Light as I enjoyed it quite a bit in Dead Island.

Hopefully I’ll get around to playing some more Dying Light during daylight hours (in both real world and in game). Until then, you can watch my first two hours of the game that I streamed on Twitch.

Are you playing Dying Light? What do you think of it so far? Have any advice for me? Leave a comment!

Beat Medusa in Shin Megami Tensei IV and started Persona 4

I did it! I finally conquered Medusa in Shin Megami Tensei IV!

Medusa shin megami tensei iv

 

I spent maybe an hour or two grinding in the area around the boss fight split up over the past week and finally managed to get powerful (and lucky) enough to defeat Medusa.

sukukaja

Raiju’s sukukaja spell which increases hit and evade for your entire party, proved critical to my success. Quite a few of Medusa’s attacks missed after casting it and I was able to use critical wave with my other three party members to quickly knock down her HP and win the fight.

After defeating Medusa I descended into the forbidden lands below, otherwise known as Tokyo.

shin megami tensei iv tokyo

shin megami tensei iv tokyo

I was quite shocked to find that the game changes quite a bit once you arrive in Tokyo. I’ve spend something like ten hours in the game so far, so to have a mechanic completely change that far into the game is somewhat strange. Instead of exploring the area by selecting locations from a list, you’re presented as an icon on a top down map and you move the icon around to find people to talk to and locations to explore. There are monsters roaming around the map as well, however you cannot hit ‘X’ to strike at them (causing a preemptive strike) like you can while exploring a dungeon. It’s a little odd, and will take some getting used to.

shin megami tensei iv tokyo

Shortly after arriving in Tokyo I saved the game and decided to check out Persona 4 Golden (also by Atlus) on the Playstation TV.

Just as with Shin Megami Tensei IV, I’m going into Persona 4 knowing absolutely nothing about the Persona series. After spending twenty or thirty minutes with it so far, I can say I’m a little weirded out but strangely curious at the same time.

Persona 4 definitely feels more ‘Japanese’ or anime like than Shin Megami Tensei IV, at least from the start. Some of the dialogue is downright weird, and I’m not sure how much of that is from the localization of it or if the source material is just as awkward.

persona 4 nads

So far I can say that the game is very dialogue heavy and I’ve spent hardly any time in control of my character. I assume that this is because the story is just getting set up, but I hope there’s more to the game than just ‘high school simulator’.

persona 4 shit list

I’m looking forward to further exploring Persona 4, but for now I think I’m going to check out Dying Light. If you have any advice for a newbie heading into Persona 4, feel free to leave it in the comments!