Loot Crate, October 2012

Just received my October LootCrate yesterday, and here’s a quick look at what’s inside:

 

This month’s Halloween themed LootCrate included a nice Diablo III shirt, zombie jerky, zombie ‘pea brains’, a zombie hunter dog tag, a ‘health / love potion’, vampire teeth, some zombie buttons and a membership card (don’t believe I’m forgetting anything).

Pretty nice bit of loot this month. Like what you see? Sign up for LootCrate (LootCrate.com), a subscription ‘goodie box’ service. For just under $20 a month (which is including shipping) you’ll get a box filled with geeky / nerdy goodies each month.

I also wanted to share the video below by TobyTurner supporting LootCrate. I love Toby, and think it’s cool that Loot Crate chose him to advertise their product.

Forza Horizon: Review

So I’ve spent a day (not an entire day of course) playing Forza Horizon and I’m here to report it is indeed a remarkable game, worthy of the Forza name.

Racing my Jaguar…Yes my bumper is falling off…No I don’t care 🙂 

For those who may not know, Forza Horizons is not exactly a ‘Forza’ game. By this I mean it’s not part of the main Forza series (Forza Motorsport 1-4), but rather a spinoff of sorts developed by Playground Games rather than Turn 10. Playground Games is a collection of developers who worked on a variety of racing games to include Project Gotham, Dirt, Grid and Burnout. Forza Horizon, therefore, has a different feel than Forza 4. It’s more approachable, more casual, and I suppose you can say a bit more ‘arcadey’.

As a Forza fan I thought this different feel would “ruin” the Forza name, however that is not the case at all. It’s the best of both worlds. It’s more realistic than other arcade games and it’s more about the cars than other games. It does differ from Forza 4 in many significant ways though. The cars and tracks feel a little different. They’re a little more forgiving I’d say. You can bounce off of walls or other cars, or skip across the dirt and not have to rewind the race.

Forza Horizon is all about Horizon, a music and racing festival held in fictional Colorado. The game has a story, though it’s nothing special. You’re a no name racer who is climbing the ranks to try to dethrone some ‘bad boy’ unbeatable race champion. What is interesting about Horizon is that it’s not incredibly menu driven. When you compete in a race you’re thrown right back into the world to roam wherever you choose. You can see all of the races and events on your map and drive to whichever race you want, all while discovering collectibles (such as signs that give you a 1% upgrade discount for every one you find, or classic cars stored in hidden garages), challenging other drivers to road races, or simply exploring the world and getting a feel for your car.

What’s also neat is how Rivals mode is integrated into the game, rather than being presented as a separate mode. When you complete a race you’ll be presented with the option of competing against another player’s ghost based on your lap time. The challenge will always be someone who finished slightly faster than you, so there’s always an incentive to try to do better. There’s not much loading involved either, especially if you have the game installed on your hard drive. If you win the rival challenge you’ll earn a reward in credits, usually 1,000 credits or so with a bonus based on difficulty, skills completed (more on this later) and mileage.

In addition to all of the collectibles and side events available to you as you explore Colorado, there’s also a constant mini game of sorts in the skills challenges. You earn points for doing burnouts, drifts, e-brake drifts, destroying the world (knocking down signs and such), driving fast and much more through ALL of the game modes. Whether you’re in single player or multiplayer you’re always earning points and when you ‘level up’ each challenge you’ll get a nice credit reward.

The variety of races is nice. You’ll have dirt track races, asphalt races and mixed track races. There’s also a day and night cycle in the game, so there’s even more variety. Furthermore you’ll find both circuit races and start to finish races. There are also events where you’ll race against an airplane or street races for large credit rewards, or pink slips.

Multiplayer in Forza Horizon is an absolute blast. It’s very smooth and a whole lot of fun. It’s also incredibly addicting. For every level up in multiplayer you’ll get a random slot machine reward which could earn you anywhere from a few thousand to a few million credits, or a variety of cars. Everything you earn is available for use in both multiplayer and single player which is a nice incentive to keep racing and hope you nab that exotic car.

My sexy Subaru

For even more fun, there’s playground modes in multiplayer which includes my personal favorite: Infected! If you’ve ever played Infected in Halo or Call of Duty, you know the premise. One player starts as the ‘infected’ car and he has to infect other players by ramming into their car. This takes place in a different sectioned off area each time with plenty of intersecting roads which makes for some destruction derby like chaos.

So far I’ve had an absolute blast in Forza Horizon. If there’s any complaint at all it’s that there’s a much smaller selection of cars when compared to Forza 4. Of course there’s DLC and a season pass which is nice, but I wish there was more there from the start. The Season Pass is $50 and includes the first 6 monthly car packs (6 cars in each) and the Rally expansion due out Dec. 18 which will include a variety of rally cars and all new missions and achievements.

Forza Horizon out tomorrow

So I’ve been a huge fan of the Forza series since I first played Forza 2, but I have to admit I hadn’t been following Forza Horizon much. First of all it’s made by an entirely different development team and it’s targeted toward an entirely different audience than Forza 4. That said, after watching reviews and trailers over the last few days (and Giant Bomb’s 40 minute ‘quick look’) I’m finding myself interested in the game.

Sure it might not be all about realism and the ‘story’ looks incredibly corny, but the game is incredibly pleasing aesthetically. The fictional interpretation of wide open Colorado road looks amazing! The cars look as good as ever also. I love the authentic interiors in Forza, and am glad they return in Horizon. Nothing is more thrilling than driving from inside the car.

I’ve never liked the arcade racing games like Burnout or Midnight Club, yet Forza Horizon looks to be the perfect mix of Forza realism and a more casual racing environment.

 

Goodbye Microsoft Points? Not so fast.

It’s being reported (CNET) that Microsoft Points are being replaced by real currency…But don’t get too excited, as the change will apparently only take place for the Windows 8 store and not on the Xbox. I suppose it’s a step in the right direction, however it’d be happier news if MS points were disappearing across the board. The point system is odd (ex. 400 points = $5, if you don’t know, and they sell points in sets of 400 ($5), 800 ($10), 1600 ($20) and on from there) and I’ve always found myself with an odd 50-150 points left over with nothing to spend them on. Of course this works out in Microsoft’s favor, when say something costs 1000 points, and you have to purchase 1200 points for $15 in order to receive your content. Now you have 200 points leftover which you can pretty much only spend on avatar clothing or maybe a song in the Zune store.

Let’s hope there’s more to the story as the third generation Xbox gets closer to release.

Sidetracked by Mists of Pandaria and Guild Wars 2

 

 

For the first time in a long while I spent the good majority of a weekend in front of a computer. In part it had to do with the fact that I would possibly have to head into work at any given time, but the main reason is my friend and I dove headfirst into World of Warcraft: Mists of Pandaria, and for the first time since I first played WoW I got sucked into the game entirely. The quest progression was actually fun, and we kept going on to find out what we’d see next. The new area is fun to explore, the dungeons are fun to run, and the pet battles are surprisingly addicting. I didn’t experience anything that made me want to stay in the world for hours on end during any other expansion (probably in part because when I first started playing, Burning Crusade and Wrath of the Lich King were already out). After spending the majority of the weekend in Pandaria we’re both level 87 and just slightly burnt out. In the end it was a good time.

Guild Wars 2

I also decided to give Guild Wars 2 a try. I was actually convinced to purchase it mostly because ArenaNet released it for the Mac so quickly. As a new Mac user I feel it’s my duty to support companies that reach out to Mac gamers instead of making Mac gamers use BootCamp or emulators to play their games.

I’ve only spend about an hour in Guild Wars 2 so far, but it’s been an enjoyable experience. Guild Wars plays very differently from World of Warcraft so far. It’s more about experiencing the world and working together with other players, rather than working against them (or being annoyed by them). If you’re on a quest you’ll see other players working on the same quest and you naturally, and fluidly work together to complete the objectives. What I mean is, you don’t have to ‘group’ or anything, you just work together and it feels natural, and you each get your own experience and loot. Beyond standard quests there are world events that are happening all around and you can jump in and help complete the objectives, such as fight a boss, without having to accept a quest or anything. Stuff is just happening in Guild Wars 2 and you decide your role.

The new World of Warcraft Battle Chest

World of Warcraft has been around for 8 years now, so it’s hard to imagine there are very many people who have yet to try the game, and yet there must still be those who are uninitiated. Blizzard already allows new players to download the client for free and play a character up to level 20 for free (probably a much better method of letting players get a taste of WoW compared to the old 14 day trials that got me hooked). Today, however, Blizzard took their efforts to hook new players even further:

The new World of Warcraft Battle Chest

The new version of Battle Chest includes WoW, The Burning Crusade and Wrath of the Lich King (the first and second expansion respectively) all for $19.99 (of course to play you still need to subscribe at $14.99/mo). But “that’s not all!”. Blizzard has made The Burning Crusade and Wrath of the Lich King content available to all subscribers at no additional cost. That’s right, if you already own WoW Vanilla (in other words WoW but not the expansions) and are a subscriber (or become a subscriber I presume) you will not have to purchase anything more and will be able to play the game to level 80 without any restrictions.

This deal should certainly appeal to new players and those who have tried WoW but never had a desire to purchase the expansions. Simply subscribe to the game and you can continue questing from level 50-80 at no additional cost (beyond the subscription fee of course).

Should new players then want to venture further they will still need to purchase Cataclysm (the third expansion) for $39.99 (price may drop sometime after the release of Mists of Pandaria), and WoW’s fourth expansion, Mists of Pandaria, which releases Tuesday 9/25 for $39.99.

Guild Wars 2 now on Mac!

My first MacBook is set to arrive in the mail Friday and now I’m even more excited because not only will I be able to play World of Warcraft and Diablo III on it without running bootcamp or an emulator, but I’ll now also be able to try out Guild Wars 2!

Yesterday it was announced on the Guild Wars website that Guild Wars 2 is now playable on Macs in beta form. Anyone who has purchased Guild Wars 2 can now download the Mac client. It’s in beta because the software hasn’t been finalized, however it’s a step in the right direction to release a Mac client so soon after the game’s release. Can’t wait to give it a try.

Humble Bundle 6, great deal!

If you don’t know what the ‘Humble Bundle‘ is, let me briefly explain. It’s a bundle of indie games where YOU decide what you pay for a bundle of 5 quality games and the money goes to charity (EFF and Child’s Play) and the game developers. Not only do you decide what you pay, you also decide how much of what you pay goes to charity and how much goes to the developers.

The Humble Bundle is always a great deal, but Humble Bundle 6 looks to be one of the best yet, mainly because it includes Torchlight. When Torchlight first came out on the PC it was $20 for early supporters and something like $30 after that (I believe). It also sold for $15 on Xbox Live Arcade and was well worth it. Torchlight is a single player game that’s very similar to Diablo and Diablo II and is actually developed by a lot of guys who worked on Diablo.

In addition to Torchlight you get 4 other games with any contribution. The titles are Rochard, Shatter, S.P.A.Z., and Vessel. However if you pay more than the average contribution (currently $5.71) you get a 6th title, Dustforce.

The games are DRM free, multiplatform, and are also available through Steam (with a contribution of at least $1).

You also get the soundtracks for 5 of the games with your contribution.

Check out the trailer for Humble Bundle 6 below: